currently there is the option to have
User Permissions
as input to a building block:
Provides the user permissions from the parent meshObject (project or workspace) as a list of objects.
The limitation that it can only be the parent object causes problems for us currently. We have a tenant level building block, but we need to trigger this building block, when Workspace
owners
have changed. We only have the option of getting the project level user permissions.
Could you make this user permissions input more flexible, so that we are not limited to the parent meshObject?
Regards,
Fabian